Royal Switch is a story driven simulation game centered around identity swapping, where players experience the moral challenges and human trials brought about by class differences by switching between the perspectives of a princess and a farmer. Its deep narrative, multi story endings, and exploration of social issues provide players who enjoy thinking and making decisions with an extremely immersive experience!
Disruptive identity exchange narrative
Developer: Developed by DeepBauhaus Games, featuring plot driven simulation gameplay.
Background of the story:
Dual protagonist setting:
Princess Elena: Shouldering royal responsibilities, destined to rule the kingdom.
Farmer Lucas: Born into poverty, life is ordinary.
Fate turning point: Two people unexpectedly meet and discover that their appearance is completely identical. They decide to exchange identities and explore class differences and the essence of human nature.
Social Class and Human Nature Experiment
Dual life management:
Palace politics: as a princess, handling foreign affairs, internal affairs, and aristocratic conspiracies, maintaining royal authority.
Civilian life: Transform into a farmer and face survival challenges such as livelihood, neighborly relationships, and resistance against oppression.
Choosing to influence fate:
Decisions lead to different outcomes (such as kingdom prosperity/civil war, class conflict outbreak/harmonious coexistence).
Moral and identity conflicts:
Princesses may question royal power from a commoner perspective, while farmers may crave power or stick to their hearts.
Immersive storyline and character growth
Detail design:
Social Observation: Revealing the extravagance of the aristocracy and the suffering of the common people through the perspective of characters, triggering players' thinking on class issues.
Character interaction: The dialogue options with NPCs affect trust and trigger hidden storylines (such as revealing royal secrets or civilian uprisings).
Visual Style:
Exquisite Art: Medieval fantasy style with contrasting palace and rural scene design.
Game mechanics and features
Core system:
Identity switching system: Switch between princess/farmer perspectives at any time, but bear the risk (such as identity exposure causing a crisis).
Resource Management:
The royal family needs to balance taxation, military, and public satisfaction.
Farmers need to manage their farms, economy, and family relationships.
Multi outcome design:
8 possible endings: from "peaceful coexistence" to "kingdom destruction", depending on the player's handling of class conflicts.
Hidden storyline: Unlock the past and family secrets of both protagonists through specific choices.
Preview: