Just a Dream: A suspenseful puzzle visual novel created by Namezme Games! A campus puzzle intertwined with reality and dreams! The player takes on the role of a newly hired teaching assistant, sent to an all girls school. Despite the seemingly calm daily routine, there is a hidden strangeness - students' smiles are stiff, memories are fragmented, and the protagonist gradually realizes that the boundary between reality and dreams is blurred. As the investigation deepens, the protagonist constantly encounters repetitive scenes, and the world begins to collapse. The truth may be even darker than imagined.
Immersive narrative experience
Fragmented narrative: By piecing together clues through dialogue, environmental details, and diaries, gradually uncovering the hidden secrets between the school and the protagonist.
Multiple endings branch: Players choose to influence the plot direction, and the truth may change due to different exploration perspectives.
Unique worldview and atmosphere
All girls' school setting: A closed environment enhances the sense of oppression, and abnormal behavior of the student group implies a deep conspiracy.
Visual and sound rendering: The gloomy art style and eerie music enhance the suspenseful atmosphere, with hidden clues in the scene details.
Psychological challenges and puzzle solving mechanisms
Memory Puzzle: By comparing fragments of memories with reality, identifying contradictions and driving the plot forward.
Environmental interaction: Explore classrooms, dormitories, and other scenes to find hidden props and clues.
Target audience
Visual novel enthusiasts: players who pursue deep plot and character interaction.
Psychological suspense fans: Players who enjoy solving puzzles in closed environments like "When the Cicada Cries" or "Bullet Theory Breaks".
Independent game supporters: Support small team development and players who enjoy exploring unique narratives.
Preview: