In the diesel-punk sprawl of Ironhaven, a post-industrial wasteland where gasoline is faith and rusted relics hold secrets, you inherit a derelict garage atop an underground vault of pre-collapse tech. As a rogue mechanic branded with the CPM sigil, your mission transcends mere repairs—every salvaged vehicle unveils fragments of a blueprint to reignite humanity’s last fusion core. But rival clans and sentient AI trucks hunt your stash, forcing you to barter with nomad factions, outsmart corporate scrap harvesters, and retrofit war rigs with weapons as lethal as their engines. Will your garage become a sanctuary for progress… or a battleground for the wasteland’s soul?
Core Mechanics
1. Scrap Economy Simulation – Dismantle vehicles into 50+ components; trade piston rings for coolant with eco-cults or smelt them into armor plating for raider-proof chassis.
2. Dynamic Order System – Client requests adapt to your reputation: Fix a warlord’s tank, and militia skirmishes escalate, demanding bulletproof mods for future jobs.
3. Vehicular Archaeology – Restore vintage models to unlock encrypted logs revealing hidden fuel caches or coordinates to dormant war machines.
Standout Features
1. Modular Vehicle Architecture – Design cars layer-by-layer, mixing eras: Pair steam-powered transmissions with solar-reactive armor, risking meltdowns during desert races.
2. Environmental Storytelling – Scratched messages on oil pans and spray-painted gang symbols on hoods piece together the wasteland’s fractured history.
3. Community Rebuild Mechanic – Donate repaired vehicles to factions to unlock region-specific upgrades (e.g., biker clans grant nitro boosts, engineers offer AI co-pilot chips).
Pro Tips
1. Hoard Rare Fluids – Antifreeze doubles as currency with frost-bound tribes; brake fluid can be weaponized into Molotovs during raids.
2. Prioritize Emergency Calls – Storm-chasing repair jobs yield rare lightning-forged alloys but require reinforced tires and insulated tools.
3. Exploit Scrapyard Physics – Tilt wrecked cars at precise angles to create ramps for accessing hidden underground garages stuffed with pre-war tech.
Preview: