Brainwashing Academy ~ Curse of the Vessel ~ Details Logo

Latest Version:1.17

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Last Updated:Mar 07, 2025

Brainwashing Academy ~ Curse of the Vessel ~ Details Victory Screenshots

About Brainwashing Academy ~ Curse of the Vessel ~ Details

At Lumina Academy, a prestigious institution built atop an ancient relic known as the Vessel of Echoes, you are thrust into a clandestine war after a shadowy benefactor grants you the power of cognitive subversion. Partnered with Kana Masamitsu, his enigmatic niece, you infiltrate the academy to dismantle its corrupt student council. But as you manipulate students and faculty, you uncover the Vessel’s true purpose: it amplifies human desires into reality, twisting the academy into a breeding ground for chaos. Kana’s loyalty wavers as her ties to the Vessel emerge, forcing you to choose—exploit its power to dominate the school, or destroy it to free those ensnared by its curse.

Gameplay

Cognitive Resonance System – Use the Vessel’s energy to implant subliminal commands via rhythm-based mini-games. Sway individuals or groups, but overuse risks “Echo Fatigue,” distorting their minds beyond control.

Dual Corruption Paths – Opt for Subtle Influence (slowly gaslight targets into submission) or Overt Dominance (publicly humiliate rivals), each affecting the academy’s stability and Kana’s trust.

Sanctum Puzzles – Investigate the Vessel’s origins by solving occult riddles in forbidden zones. Success weakens its grip but alerts the council’s enforcers.

Key Features

Desire Cascade – Corrupted characters spread influence autonomously: a brainwashed teacher might eroticize lessons, while students form cults worshipping the Vessel.

Veil of Normalcy – Balance subversion with maintaining appearances. Host club meetings or exams to mask suspicious activities, but skip too many, and faculty grow wary.

Kana’s Dual Loyalty – Kana’s actions shift based on your choices. Empower her with the Vessel’s energy to unlock ruthless abilities, or reject it to gain her strategic insight.

Pro Tips

The 7-Day Rule – Corrupt one key student per week (e.g., the council secretary) to create a loyalist network without triggering mass hysteria.

Echo Harvesting – Let unstable targets reach 80% corruption—they’ll radiate energy to recharge the Vessel, but risk psychotic breaks that expose your schemes.

Festival Gambit – During school festivals, use the chaos to brainwash multiple targets at once, masking your actions under the event’s noise.

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