Noelle’s escape from her dreary rural life takes a sinister turn when a too-good-to-be-true mansion purchase lands her in a pact with a shadowy guild, binding her to a 10-day debt spiral. But after clawing her way out of financial ruin through odd jobs—exorcising poltergeists, brewing cursed coffee, and even babysitting goblins—she discovers her new home is a sentient prison designed to harvest ambition. Now debt-free, Noelle uncovers a darker truth: her frantic labor has awakened a dormant cult that views her as their “chosen debtor.” To break free, she must master the mansion’s shifting rooms or become eternal fuel for its insatiable greed.
Gameplay:
1. Desperation Hustle: Juggle timed, risk-reward minigames (e.g., calming spectral livestock, negotiating with loan sharks) where efficiency impacts both earnings and Noelle’s sanity.
2. Household Hexcraft: Repurpose cursed artifacts found during jobs to modify the mansion—summon phantom roommates for rent help, but risk attracting worse pests.
3. Debt Echoes: Post-debt, replay memories of past jobs with new supernatural twists to uncover the cult’s influence on her choices.
Features:
1. Living Labyrinth: The mansion’s layout and NPCs morph daily based on Noelle’s stress level, creating unpredictable shortcuts or traps.
2. Karmic Economy: Overwork a job type (e.g., monster extermination), and the town’s demand for it plummets, forcing adaptive strategies.
3. Ambition Ascent: Post-debt, use earned skills to either dismantle the cult or exploit its power for a lavish, morally gray “success” ending.
Tips:
1. Rush Risky Jobs Early: High-danger tasks pay more upfront but lock out safer options later as Noelle’s reputation spreads.
2. Decorate Strategically: Place cursed items in specific rooms to suppress the mansion’s hostility—e.g., a wailing mirror in the foyer distracts spectral debt collectors.
3. Ignore the Clock: After debt, “wasted” days spent exploring trigger hidden cultist encounters critical for the true ending.
Preview: